An animation of the Earth heating up and melting when it gets too hot. In After Effects I used a fractured sphere in Element 3D with an Earth texture applied to it. I animated the …
This is my entry to the E4 E sting Competition 2013. E4 Savings
The Piggy Bank was modeled and animated in 3DS Max and reactor was used to simulate the pieces falling. After Effects was used to composite an ambient occlusion pass for small shadows and to add additional elements, including extra small pieces with Trapcode Particular. I also added a bit of depth of field to highlight certain elements.
A collection of animations for the Future Pro Wrestling logo over the years. From the very first to the most recent all are different in their own way. Looking at the earlier ones it has been a learning process and I’ve been able to experiment with a few things, some of which didn’t work out the way I had hoped but still fitted in with the rest of the animation. The ones that stick out as some of my favorites are the transforming of the WarZone, the Reloaded 2.0 that resembles something out of Prometheus! the FPW with the ring rotating, and the FPW Champion with the belt. If I was to redo some of them I would make adjustments but I could do that forever, instead something to learn from for the next animation.
For more information about Future Pro Wrestling you can visit www.fpwuk.com
Here is the trailer for Future Pro Wrestling’s Summertime Brawl 3 event on July 7th at Wallinton Hall.
I tried several ideas for the trailer but a lot of them didn’t seem to work or didn’t look right. So I ended up using the number 3 as a simple theme which seemed to work. There are still parts that could be improved but overall it still looks ok.
For more information on Future Pro Wrestling and the Summertime Brawl 3 event you can visit their new website at www.fpwuk.com
Here is Spirograph created with Trapcode Particular, using an expression from Dan Ebbert’s site (Motionscript.com). I applied the expression to the position of a light and used that as an emitter for Particular. I changed the values of the expression (offset, speed, scale) to get different results. I also changed the values of wind in Particular to give some of the spirograph depth and additional movement.
Here is my first animation using Reactor in 3DS Max. It was fun to animate with and I hope to use it more, along with the other things that can be done with Reactor. I did want the bulldozer to be moved with Reactor but I couldn’t get the timing right so settled with just key frames. I guess that will be the next thing I will try to figure out.
This animation was originally part of the recent Future Pro Wrestling Crowning Glory trailer, but due to some changes it didn’t fit with the rest of the trailer. I liked the animation and didn’t want to delete it as it was no longer needed, so I put my JEH Designs logo in there instead and added some extra bits like the rain hitting the logo and the rain splashing at the end.
Here is the trailer for Future Pro Wrestling’s Crowning Glory event on May 12th at Wallington Hall.
The trailer was fun to put together although I did have to rush some elements and I had a few render problems some of which I couldn’t fix, I also had to redesign some parts at the last minute, but despite those things I think it turned out ok.
For more information on Future Pro Wrestling and Crowning Glory you can visit their website at www.futureprowrestling.com
A short animation inspired by the marauders map from Harry Potter. Using Trapcode Echospace for the footprints although I think they could also have been animated with Particular. Also animated 3d layers for the unfolding map.
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